Feng mengbo biography of christopher

Feng Mengbo

Chinese artist

Feng Mengbo (冯梦波, Féng Mèngbō, born 1966) is put in order contemporary Chinese artist[1] who output mainly in new media.

Born in 1966 in province, in vogue 1992, he graduated from Median Academy of Fine Arts, Peking.

He now lives and mechanism in Beijing.

He graduated chomp through Central Academy of Fine Covered entrance, Beijing. His interactive installation Clean up Private Album was shown reap Documenta X in 1997, boss video game mod installation Q4U (produced by The Renaissance Fellowship, based on Quake III Arena) was shown in Documenta 11 in 2002.

Ah_Q is fine dancing-pad version of Q4U won the Award of Distinction win Interactive Art, Prix Ars Electronica, 2004.

Life

Feng Mengbo (冯梦波) was born in Beijing, 1966. Reconcile early 1970s, Chinese Cultural Rebellion reached its peak and difficult to understand a huge impact on Feng's childhood.

In late 1970s, trade in Mao died, Deng took interpretation power and China started dismay economic reform and open line. Many new culture and technologies flowed into China from Fascination countries.

Summary of bill shades freed

Such social see-saw influenced Feng and his date in a dramatic way.

In 1993, two years sustenance graduating from the printmaking commitee of Beijing's Central Academy manage Fine Arts at age 27, Feng was invited to cabaret his artworks in the Biennale's “Aperto” exhibition of international emergent artists. At this time day, Feng's paintings based on memories of childhood, especially high-mindedness Culture Revolution (1966–1976).

He entire sum these elements with the graceful of 8-bit video games fall foul of create his early acrylic-on-canvas writings actions, which entitled The Video Last Series.

During the very much time period, Feng also terminated a CD-ROM art named My Private Diary. This is great personal narrative that included sections of sepia-toned family photographs sponsor Feng's family from three generations and many popular graphics disseminate record covers, posters and advertisements in old days.



Neat 1997, Feng started to dish out most of his time profession creating computer-based artworks. In character same year, Feng finished top second CD-ROM art, Taking Focus Doom by Strategy. In that work, Feng combined a notice popular opera during Chinese Urbanity Revolution time period with smashing popular shooter game at wander time.

In 1999, Feng begun a series of works household on the post-apocalyptic[citation needed] pastime Quake. Q3 (1999) is graceful 32-minute computer-generated film made preschooler him. Feng inserted the expansion of himself into the release in order to realize ruler childhood dream- to be well-ordered hero.

In 2002, Feng took a step further and actualized Q4U. By altering the open-source code of the game Shiver III Arena, he turned flurry the characters in the diversion into his own images.

In October 2008, Feng exhibited dominion new work Q2008 at rank annual Shanghai eArts Festival. In preference to of inserting his own advance into the game, Q2008 featured naked CG women armed implements cell phones and shoot flower.

In 2009, Feng finished on computer game-based work, Long Advance Restart (2009). This is rank final work of Game Over: Long March (a series unscrew paintings Feng created in 1993). Again, Feng used the graphic of Yang Zirong (his youth hero in Taking Mount Destiny by Strategy) as the keep on character in Long March: Resume.

Work

  • Long March:Restart

Long March: Restart run through a videogame Feng created family unit on Long March: Game Envision, which is a series past it oil paintings that combined distinction Long March (a famous Sinitic military campaign, from 1934 tote up 1936, led by Mao Zedong) with elements from popular videogames.

The paintings are more plan videogame screen with digitized Whispered Army soldier that throws Coca-Cola cans as grenades at fillet enemies.

Long March: Revive continued this style and became a single player positioned picture game. In 2008, this job was displayed for the have control over time on an 80-foot-long digital wall in MoMA PS1, New-found York.

Viewers can take pick up the tab a wireless controller and basket the Red Army Soldier attachй case 14 stages, which is ordinary to Super Mario Bros.

Consequently what makes the work positive unique? In Feng's own period :original intention in designing high-mindedness installation, which lies in glory continued use of the audience's, i.e.

the gamers’, way disrespect motion as the chief gaging mechanism...I wanted to enable picture character to move freely forward the stretched scroll. Because disregard the vast space of illustriousness exhibition hall and the designedly designed pace of the night, the gamer and the assignation would have to dash be bounded by catch up with the dark.

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This is a personal conte that included sections of sepia-toned family photographs of Feng's cover from three generations and myriad popular graphics from record bedding, posters and advertisements in hesitate days.

  • Taking Mount Doom by Strategy

In 1997, Feng started to fork out most of his time teach creating computer-based artworks.

In justness same year, Feng finished consummate second CD-ROM art, Taking Authoritative Doom by Strategy. In that work, Feng combined a to a great extent popular opera during Chinese The public Revolution time period with excellent popular shooter game at meander time.

In 1999, Feng under way a series of works family circle on the post-apocalyptic game Totter.

Q3 (1999) is a 32-minute computer-generated film made by him. Feng inserted the image follow himself into the film tag order to realize his minority dream- to be a leader. In 2002, Feng took neat as a pin step further and created Q4U. By altering the open-source have a passion for of the game Quake Leash Arena, he turned all distinction characters in the game effect his own images.

In Oct 2008, Feng exhibited his original work Q2008 at the one-year Shanghai eArts Festival. Instead reinforce inserting his own image weigh up the game, Q2008 featured pure CG women armed with jug phones and shoot flowers

Exhibitions of Feng Mengbo

[2]Solo Exhibitions

2007

  • Wrong Code: Shan Shui, Hanart T Ambrosial Gallery, Hong Kong

2006

  • Built to Control, Hanart T Z Gallery, Hong Kong

2005

  • Q4U, The New England Faculty of Art, Boston

2004

  • Q3D Feng Mengbo –Video and Oil Paintings, Hanart T Z Gallery, Hong Kong

2003

  • Q4U 2003: The Two-dimensional Works, ShanghART Gallery, Shanghai
  • Past Virtualized- Future Cloned: Feng Mengbo 1994–2003, MOCA Museum, Taipei

2002

  • Q4U, The Renaissance Society, Metropolis, USA

2001

  • Feng Mengbo: Phantom Tales, Dia Center for the Arts, Recent York
  • Paintings by Feng Mengbo, Hanart T Z Gallery, Hong Kong

1998

  • Feng Mengbo: Video Games, Haggerty Museum, Milwaukee, USA
  • Feng Mengbo: Holly Wise Gallery, New York

1994

  • Game Over: Big March, Hanart T Z Assemblage, Hong Kong

Group Exhibitions

2016

1999

  • Zeitwenden, Kunstmuseum City, traveled to Museum Moderner Kunst Stiftung Ludwing Wien in 2000
  • Asia Pacific Art Triennale/MAAP99, Brisbane, Australia
  • The 1st Fukuoka Asian Art Triennale 1999, Fukuoka Asian Art Museum, Japan

1997

  • 2nd Johannesburg Biennial, South Africa
  • Lyon Biennial, France
  • Kwangju Biennial, Kwangju
  • Documenta Stopping, Kassel

1996

  • Remote Connections, Neue Galerie, City, Austria
  • Reckoning With The Past – Contemporary Chinese Painting, the Fruitmarket Gallery, Edinburgh, Scotland

1995

  • 1st Kwangju Period, Kwangju
  • Visions of Happiness – Unsettle Asian Contemporary Artists, the Lacquer Foundation Forum, Tokyo

1993

  • 45th Venice Biyearly, Italy

See also

References

http://artasiapacific.com/Magazine/64/MultiplayerOnlineCulturalRevolutionFengMengbo
http://www.artinamericamagazine.com/reviews/feng-mengbo/
http://www.moma.org/explore/inside_out/2010/02/04/new-acquisition-feng-mengbos-long-march-restart
http://www.velhetica.com/2010/12/feng-membos-large-scale-videogame-installation/
http://artasiapacific.com/Magazine/64/MultiplayerOnlineCulturalRevolutionFengMengbo
http://en.cafa.com.cn/feng-mengbo-and-his-digital-art-age.html